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Each character and enemy is given an elemental alignment that determines which attacks will be best suited to defeating them (a "fire" character would take more damage from a water-based attack, for instance). It is then that they will enter combat and be able to issue various commands such as physical attacks and magic spells in order to defeat their opponent.
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In this game, characters are moved across a grid-like board, only going into combat once they have moved themselves close enough to an enemy. Though structurally quite different from the usual Tales games, Summoner's Lineage features items and enemies that were seen in other titles. It is then that Cress, Claus, Mint, Suzu, Arche, and Chester make their appearance, and with their combined skills, along with the help of some new faces, they will hopefully rid the world of this new crisis. It is decided that in order to combat these creatures, the legendary Heroes of Time (the name given to the main characters of Tales of Phantasia after their adventures across several centuries in the previous title) would have to be called upon. However, their exploits are cut short when a significant number of monsters and other beasts begin to appear within their world, threatening the stability of their long-peaceful nation. Lester and his sprite-like companion Macaron are studying the principles of calling upon magical beasts into the physical world. As a young summoning apprentice, Fulein K.
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5 /5Summoner's Lineage takes place in the same world as Tales of Phantasia, in the year 4765 by the Aselia Calendar (411 years after ToP's future).
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